
Unity - 4 years
UI Design
Sound Design
C#
Mobile
Production



OVERVIEW
2019
THE FINAL PUSH
YEAR-LONG-DEVELOPMENT
In the final capstone unit of my games' degree, I am in the year-long process of developing a mobile game within a team of six. Acting as the producer, I have gained a holistic view of the game development process, and learned of my shortcomings within specific areas, giving me a better insight of my strengths and weaknesses.
2018 July
PROGRESS
A GAME FOR OTHERS
In the next year, still amidst my university degree, I had the privilege of designing and making a game for a real world organisation, it wasn't a real commercial project. But I experienced other aspects of game making such as team work, play-testing and target audience analysis.
2018 Feb
INCEPTION
FIRST GAME
The first game I ever made was a space shoot'em up, it was my first experience with using Unity and coding with C#. Following the first game I immediately fell in love with the design and development process in the making of a game, and made two more rough prototypes, both are FPS horror games.



SHOWCASE



SKILLS



CONTACT




I am a designer, a programmer and game developer. I am experienced in building and designing 2D games for mobile devices and 3D FPS games, using the Unity game engine. My skill sets include UI animation/design, firearm design/modeling/animation.




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